Our Research
CDPP 2.0 is a pipeline for innovation and social change. Partner-led consortiums that include formal partners and other knowledge users share important topics, challenges, and questions that flow into the pipeline. The Sport, Exercise, and Active Play research teams work alongside consortium members to co-design and co-conduct research to create new knowledge that is then shared back with the community through the work of the Dissemination Team. The Mentorship Team is focused on designing activities that support the development of core competencies for trainees and highly qualified professionals at varying career stages.
The 5 teams (Active Play, Exercise, Sport, Dissemination & Implementation, and Mentorship) are comprised of Project or Working Groups. These context-specific groups include academic and non-academic partner members. Listed below are the Project or Working Groups for each Research Team.
Active Play
Early Years
This working group will explore the different places early years play occurs and how it’s supported by caring adults.
Risky Play
This working group will focus on how families and children experiencing disability define and participate in risky play.
Schools
This working group seeks to identify resources and build capacity in schools and among educators to facilitate quality participation in active play for children experiencing disability.
Community Places and Spaces
This working group will focus on community places and spaces will examine how communities can facilitate more opportunities for quality participation in active play for children experiencing disability.
Exercise
Competency Project
This working group focuses on developing a disability-specific competency-based framework for qualified exercise professionals at entry to practice.
Intellectual and Developmental Disabilities Team
This team is dedicated to improving community-based exercise programming for individuals with intellectual and developmental disabilities (IDD).
Implementation Project
This working group explores strategies for implementing quality participation in community-based exercise programs for persons with disabilities, aiming to enhance the inclusivity and effectiveness of these programs.
Sport
Community Hubs
This working group will develop projects that explore relationships and impact of community hubs.
Implementation – Pragmatic Trials
This working group will be implementing the quality participation framework within community sport programs.
Quality Participation for Athletes who are Blind or have a Visual Impairment
This working group will explore what contributes to quality participation for athletes who are blind or have a visual impairment.
Dissemination
Needs Assessment
This working group will lead a needs assessment to better understand how to support researchers and community partners in successfully engaging in knowledge mobilization activities.
Dissemination and Implementation Micro-Grants
This working group will evaluate micro-grants as a possible strategy to build capacity among community organizations to disseminate and implement knowledge products.
Knowledge Exchange Conference
This working group will focus on the development and implementation of a CDPP 2.0 Community Knowledge Mobilization Conference.
Knowledge Mobilization Evaluation
This working group will focus on understanding how CDPP 2.0 knowledge products are shared, and if the knowledge products are being implemented as intended.
Mentorship
Kinesiology Curriculum Scan
This working group will explore the different places early years play occurs and how it’s supported by caring adults.
Summer Institute
This working group leads the development and implementation of the bi-annual CDPP 2.0 Summer Institute.