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Our Research

CDPP 2.0 is a pipeline for innovation and social change. Partner-led consortiums that include formal partners and other knowledge users share important topics, challenges, and questions that flow into the pipeline. The Sport, Exercise, and Active Play research teams work alongside consortium members to co-design and co-conduct research to create new knowledge that is then shared back with the community through the work of the Dissemination Team. The Mentorship Team is focused on designing activities that support the development of core competencies for trainees and highly qualified professionals at varying career stages.

The 5 teams (Active Play, Exercise, Sport, Dissemination & Implementation, and Mentorship) are comprised of Project or Working Groups. These context-specific groups include academic and non-academic partner members. Listed below are the Project or Working Groups for each Research Team.

Active Play

Early Years

This working group will explore the different places early years play occurs and how it’s supported by caring adults.

Risky Play

This working group will focus on how families and children experiencing disability define and participate in risky play.

Schools

This working group seeks to identify resources and build capacity in schools and among educators to facilitate quality participation in active play for children experiencing disability.

Community Places and Spaces

This working group will focus on community places and spaces will examine how communities can facilitate more opportunities for quality participation in active play for children experiencing disability.

Exercise

Competency Project

This working group focuses on developing a disability-specific competency-based framework for qualified exercise professionals at entry to practice.

Intellectual and Developmental Disabilities Team

This team is dedicated to improving community-based exercise programming for individuals with intellectual and developmental disabilities (IDD).

Implementation Project

This working group explores strategies for implementing quality participation in community-based exercise programs for persons with disabilities, aiming to enhance the inclusivity and effectiveness of these programs.

Sport

Community Hubs

This working group will develop projects that explore relationships and impact of community hubs.

Implementation – Pragmatic Trials

This working group will be implementing the quality participation framework within community sport programs.

Quality Participation for Athletes who are Blind or have a Visual Impairment

This working group will explore what contributes to quality participation for athletes who are blind or have a visual impairment.

Dissemination

Needs Assessment

This working group will lead a needs assessment to better understand how to support researchers and community partners in successfully engaging in knowledge mobilization activities.

Dissemination and Implementation Micro-Grants

This working group will evaluate micro-grants as a possible strategy to build capacity among community organizations to disseminate and implement knowledge products.

Knowledge Exchange Conference

This working group will focus on the development and implementation of a CDPP 2.0 Community Knowledge Mobilization Conference.

Knowledge Mobilization Evaluation

This working group will focus on understanding how CDPP 2.0 knowledge products are shared, and if the knowledge products are being implemented as intended.

Mentorship

Kinesiology Curriculum Scan

This working group will explore the different places early years play occurs and how it’s supported by caring adults.

Summer Institute

This working group leads the development and implementation of the bi-annual CDPP 2.0 Summer Institute.